Class Node

    • Field Detail

      • numShapesId

        protected int numShapesId
      • shapesId

        protected int[] shapesId
      • subNodes

        protected List<Node> subNodes
    • Constructor Detail

      • Node

        public Node​(Envelope bounds)
    • Method Detail

      • getBounds

        public Envelope getBounds()
        Returns:
        Returns the bounds.
      • setBounds

        public void setBounds​(Envelope bounds)
        Parameters:
        bounds - The bounds to set.
      • getNumSubNodes

        public int getNumSubNodes()
        Returns:
        Returns the numSubNodes.
      • getNumShapeIds

        public int getNumShapeIds()
        Returns:
        Returns the number of records stored.
      • addSubNode

        public void addSubNode​(Node node)
        Parameters:
        node -
      • removeSubNode

        public boolean removeSubNode​(Node node)
        Removes a subnode
        Parameters:
        node - The subnode to remove
        Returns:
        true if the subnode has been removed
      • clearSubNodes

        public void clearSubNodes()
      • getSubNode

        public Node getSubNode​(int pos)
                        throws StoreException
        Gets the Node at the requested position
        Parameters:
        pos - The position
        Returns:
        A Node
        Throws:
        StoreException
      • addShapeId

        public void addShapeId​(int id)
        Add a shape id
      • getShapeId

        public int getShapeId​(int pos)
        Gets a shape id
        Parameters:
        pos - The position
        Returns:
        The shape id (or recno) at the requested position
      • setShapesId

        public void setShapesId​(int[] ids)
        Sets the shape ids
      • setShapesId

        public void setShapesId​(Node other)
      • getShapesId

        public int[] getShapesId()
        Returns:
        Returns the shapesId.
      • isVisited

        public boolean isVisited()
      • setVisited

        public void setVisited​(boolean visited)
      • isChildrenVisited

        public boolean isChildrenVisited()
      • setChildrenVisited

        public void setChildrenVisited​(boolean childrenVisited)
      • close

        public void close()
        Clears up whatever resources the node is hanging onto
      • clean

        public void clean()
        To be used only against in memory nodes, allows to start over on rebuilding this node
      • pack

        public void pack()