Class AsyncTileLayer


  • public class AsyncTileLayer
    extends TileLayer
    This Layer is an attempt to speed rendering by using a CountDownLatch and threads to render each tile. The performance improvement is minimal, though.
    Since:
    12
    Author:
    Ugo Taddei
    • Constructor Detail

      • AsyncTileLayer

        public AsyncTileLayer​(TileService service)
    • Method Detail

      • renderTile

        protected void renderTile​(Tile tile,
                                  Graphics2D g2d,
                                  double[] points)
        Overrides:
        renderTile in class TileLayer
      • localRenderTiles

        protected void localRenderTiles​(Collection<Tile> tiles,
                                        Graphics2D g2d,
                                        ReferencedEnvelope viewportExtent,
                                        AffineTransform worldToImageTransform)