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ObjectLabelIndex
public class LabelIndex
Stores label items and helps in finding the interferering ones, either by pure overlap or within a certain distance from the specified bounds
| Constructor Summary | |
|---|---|
LabelIndex()
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| Method Summary | |
|---|---|
void |
addLabel(LabelCacheItem item,
Rectangle2D bounds)
Adds a label into the index |
boolean |
labelsWithinDistance(Rectangle2D bounds,
double distance)
Returns true if there is any label in the index within the specified distance from the bounds. |
void |
reserveArea(List<Rectangle2D> reserved)
Reserve the area indicated by these Geometry. |
| Methods inherited from class Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public LabelIndex()
| Method Detail |
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public boolean labelsWithinDistance(Rectangle2D bounds,
double distance)
bounds - distance -
public void addLabel(LabelCacheItem item,
Rectangle2D bounds)
item - bounds - public void reserveArea(List<Rectangle2D> reserved)
reserved -
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