Class MarkBinding

All Implemented Interfaces:
Binding, ComplexBinding

public class MarkBinding extends SLDMarkBinding
Binding object for the element http://www.opengis.net/se:Mark.

  
  <xsd:element name="Mark" type="se:MarkType">
      <xsd:annotation>
          <xsd:documentation>
          A "Mark" specifies a geometric shape and applies coloring to it.
        </xsd:documentation>
      </xsd:annotation>
  </xsd:element>

   
 
       
  <xsd:complexType name="MarkType">
      <xsd:sequence>
          <xsd:choice minOccurs="0">
              <xsd:element ref="se:WellKnownName"/>
              <xsd:sequence>
                  <xsd:choice>
                      <xsd:element ref="se:OnlineResource"/>
                      <xsd:element ref="se:InlineContent"/>
                  </xsd:choice>
                  <xsd:element ref="se:Format"/>
                  <xsd:element minOccurs="0" ref="se:MarkIndex"/>
              </xsd:sequence>
          </xsd:choice>
          <xsd:element minOccurs="0" ref="se:Fill"/>
          <xsd:element minOccurs="0" ref="se:Stroke"/>
      </xsd:sequence>
  </xsd:complexType>

        
       
  • Constructor Details

  • Method Details

    • getTarget

      public QName getTarget()
      Specified by:
      getTarget in interface Binding
      Overrides:
      getTarget in class SLDMarkBinding
      Returns:
      The qualified name of the target for the binding.
    • parse

      public Object parse(ElementInstance instance, Node node, Object value) throws Exception
      Specified by:
      parse in interface ComplexBinding
      Overrides:
      parse in class SLDMarkBinding
      Parameters:
      instance - The element being parsed.
      node - The node in the parse tree representing the element being parsed.
      value - The result of the parse from another strategy in the type hierarchy. Could be null if this is the first strategy being executed.
      Returns:
      The parsed object, or null if the component could not be parsed.
      Throws:
      Exception - Strategy objects should not attempt to handle any exceptions.